

Different weapons do more damage against different types of targets (shields, hulls, etc.). The player is also able to control all other ships with basic commands such as "avoid" or "full retreat". The game interface then changes and the player is able to take control of a ship directly. Combat Ĭombat occurs when one fleet intercepts another in space. Īll ships in the game are extremely customizable, and the player can equip different weapons, perks, and special abilities to every ship. The game sports a real-time simulated economy on every colony, with an open market (subject to a tariff of 30 percent) as well as a black market, where one can purchase goods without a tariff, as well as various illegal materials such as recreational drugs, humans organs, and AI cores. Completing these missions rewards you with credits which you can use to repair ships, purchase fuel, buy new ships, or hire officers. Missions are offered as you fly through space or go to colonies, and will disappear soon after, as transmissions travel in real time. As of the 0.9 patch, you are able to establish your own colony and manage it yourself later in the game. During the game, one can hire crew members, purchase ships, and conduct trade.

You can either travel freely through space or select a destination to travel to various colonies where you can purchase materials. Movement of your fleet in the game is controlled by your mouse, or can be set on autopilot.
HOW TO MOD STARSECTOR SERIES
After an extremely short series of tutorial missions, the player is given complete freedom to do whatever they desire. At the start of the game, the player is given the option to choose their headshot and spawns in the world with a small fleet of ships. The player is able to interact with and join one of 7 factions, remain as an independent, or become a mercenary. csv files, allowing you to quickly and efficiently check changes you've made, especially useful when modding.Starsector is an open world single-player space combat role playing and exploration game, with a procedurally generated map.
HOW TO MOD STARSECTOR FULL

L gives player 50000 experience points, officers seem to get 10000 - 20000 experience points.G allows you to send pirate raids into hyperspace, start punitive expeditions (against yourself) and start AI inspections.ESC closes interaction dialogues, even when this would otherwise be impossible.CTRL + Left Click to teleport (works on main map and TAB map).neon green: Domain-era Cryosleeper is located in the system.Luddic Path green: Luddic Path base present in system (system name also indicates this).Pirate red: Pirate base present in system (system name also indicates this).Systems in the Sector map will change color based on what is present in them:.Keyboard shortcuts enabled by dev mode and their effects: Enables using certain shortcuts, which are listed below.Allows exiting combat with a player victory at any time.Allows unpausing the game while looking at TAB map in campaign.It also allows you to put an administrator on them, like an. Allows you to modify other factions' colonies like they were your own, while also vastly speeding up the construction time of industries on your colonies.Although they'll still appear, the costs will be ignored.

Removes surveying, salvaging and colony creation requirements.Increases the amount of max zoom out to very large degree, both in campaign layer and in combat.Enables the Variant Editor feature from the main menu.you're unable to modify other faction's colonies) Do note, however, that it will not fully activate it (E.G. It can also be toggled in-game by using the Console Commands mod with its DevMode command. Dev mode can be activated by editing settings.json and setting element "devMode":true
